Spells


 * 1) Magic is the art in which a magician expends magical energy into something usable, such as a spell. Magicians must be extremely careful while doing magic because if they exert too much energy, their lifeforce will burn to ashes.
 * 2) Hieroglyphic spells:
 * 3) Ma'a - "Order" - The most powerful spell in existence and can restore order in times of chaos or disaster.
 * 1) Ma'a - "Order" - The most powerful spell in existence and can restore order in times of chaos or disaster.
 * 1) Ma'a - "Order" - The most powerful spell in existence and can restore order in times of chaos or disaster.

IIen En-mar- This is a spell which causes the target to approach you.

Khefa - "Fist" - Helps summon the fist of Horus.

Sa-mir - "Pain" - Causes extreme agony for the victim. Used by Carter.

Ha-di - "Destroy" - This is a spell which causes the target to explode.

Hah-ri - This is a spell which causes silence. It can be used to disable earthquakes and put people to sleep.

Ha-tep - "Be at peace" - This spell destroys all negative feelings and also calms rogue creatures.

Ha-wi - "Strike" - This is a spell used to strike the opponent.

Hi-nehm - "Join" - This is a spell used to join or re-construct broken objects. It can also be used to connect two things like statues and shadows or pebbles and rocks and can even be used to bind a sheut to a shabti once it is summoned inside.

A'max - "Burn" - This spell summons a fire. It is the opposite of Maw.

Sa-hei - "Bring down" - This is a curse which brings down entire buildings like the Hall of Ages.

N-dah - "Protect" - This is a spell used to shield people or objects. It is best used to enforce protective circles.

Heh-sieh - This causes something to halt and turn back.

W'peh - "Open" - It is used to open things, even portals and summon gods.

Zeheb - This spell makes the target return to it's home. Used by Sadie. Opposite of Ilen En-mar.

Sahad - This spell is closely related to W'peh except that it unlocks doors and opening is not involved.

Tas - "Bind" - This causes any string related object to wrap around a foe and can be used to control the Seven Ribbons of Hathor. It can also disable any present magic.

Heqat - It is the command spell to transform a rod into a staff and to summon a staff.

Med-wah - "Speak" - A spell used to communicate between two or more different languages by turning the foreign language(s) into English.

Fah - "Release" - A spell that is used to release something or a spell's magic.

Hapi u-ha ey pwah - "Hapi, arise and attak" - A spell used to summon Hapi, the God of the Nile. This can only be used in the Nile.

Se-kebeb -  "Make Cold" -This spell is used to summon ice or cold.

Isfet - "Chaos" - This spell is the opposite of Ma'at and reeks chaos.

I'mun - "Hide" - This spell turns releases a dark cloud which turns the user(s) invisible. However the spell requires black linen and the same number shabtis as the number of people. Can be seen through be a powerful magician.

Sa-per - "Miss" - This spell causes the target to completely miss their target.

Drowah - "Boundry" - This spell causes a wall of light to appear to separate two things or defend something.

Maw - "Water" - this spell causes water to apear in the air.

I-ei - "Come" - This spell causes any god or mystical object to come.